Use case
UX Process
Results
The core user
Usability test
Participants
Tasks
Duration
Moderated test
All visuals use obfuscated data to protect confidentiality.
Test results
The success rates across testing phases indicate that the map creation process is where users struggled the most, followed by editing and certain visualization features.
Explore maps
Edit maps
Create Maps
After analyzing the notes from the test I came with a number of hypothesis.
Expore maps: The screen feels cluttered, and the product flow is not following an order, making it hard for users to clearly interpret the map.
Explore maps: Users cannot quickly visualize product quantities at a glance, one of the most important required features.
Edit Maps: The process is overly complex, requiring manual drawing of the nodes, and go across modals, requiring help for developers, that slow users down.
Create maps: Require help from dev teams also require creation of each step manually and drawing each box, taking an excel as a reference.
Apply design principles establishing clear visual hierarchy and information, consistent spacing, typography scales, iconography and progressive disclosure to reduce cognitive load.
Create the initial view combining nodes with sankey diagram elements to display the flow of products from location to location
Create the initial view combining nodes with sankey diagram elements to display the flow of products from location to location
Reorganize menus per categories, and change the titles to more specific actions also redesign the map selection form and map creation flow introducing a wizard with stepper status.
The prototypes
Final testing
Each hypothesis has been mocked in high fidelity wireframes and tested with end users before handoff to development.
Problem
The timeline is hard to read, as it relies on hover for details and requires a large legend to interpret multiple statuses.
Hipothesis
Show key information with chips to avoid hover and long legends.
Metric
Time on task, Error rate How long it takes users to make a set of tasks that involve the use of the timeline.
Usability testing results
After the redesign the Time on task, has significantly been reduced in a 66% from 3 minutes per task to 1 minute, and 0% error rate.
Design system
The handoff to development was made using the J&J design system, project that I also did for J&J.
Outcome
Awards